2017 COMMERCIAL REEL
Feature Film and Television Work
ParaNorman / Laika
(not currently in Reel)
Laika's 2012 Stop Motion kid’s 'horror' film. I was a rapid prototype modeler. My responsibilities were to interpret concept sculpts into usable puppet heads, then design the interior of the heads to allow the face to be removed and swapped for facial animation. This face to the right was actually modeled by me before being textured and printed to fit onto a fabricated puppet.
Legend of the Guardians / Animal Logic
Originally titled “Guardians of Ga’hoole”, I worked on Legends for about 20 months in Sydney, Australia. I was a set modeler, building non-interactive props, sets and doing set layout. This was also the first film that I utilized Zbrush.
Surf's Up / Sony Imageworks
Surf’s Up was my second job and one I am still incredibly proud of. I was responsible for the entirety of Shiverpool (minus the ‘teeth’ and some floating ice) as well as a ton of various rock and wood assets throughout the film (including this ‘bad’ board that Cody made in the image here). It was a relatively small team for a fully animated feature and everyone had a lot to do and had a blast doing it.